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 bsp tree/game

Name: Test Game
Language: C/C++
API: OpenGL
Platform: Windows

Here is one of my works in progress. I would really like to get some form of a game going that I could continue to work on. What I have got so far is a way to build levels and calculate static lighting on it. This then gets hacked up into a BSP (binary space partition) tree. This allows me to only render parts of the level that the player is looking at, plus it helps me with collisions detection. The bsp tree here is similar to the one being used in games like quake. Although it is really still in it's infancy.

Here is a screen shot of the project.

project picture

If anyone is interested in trying to help me get this type of a project off the ground, please let me know. For more information on BSP tree's or to take a course online having to do with them see: www.gameinstitute.com



FlexFWD

FlexFWD is a social fitness logging tool. Connect with friends and follow athletes. Log: crossfit, running, swimming, or cycling. With mobile applications for the iPhone and Android devices, FlexFWD also integrates with your Nike+ and Garmin devices. This is the Utimate site for tracking and comparing your fitness restults to your friends and family. Click here to visit the project.



december project

The december project is a distributed internet backup project that I have been working on. This project is a distubuted cloud style backup system with error correction codes built in.


one2one

One2one is an opensource project that I started at source forge. One2one is a database transformation tool. The tool allows for easy transformation of data from one source to another. Take general data descriptions and map them into complex table hierarchies of any major database vendors. Click here to goto sourceforge and download the project code.

 
  Copyright © corey auger 2004